Class ZOMatrix4x4Util
Inheritance
System.Object
ZOMatrix4x4Util
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: ZO.Math
Assembly: Unity.ZeroSim.dll
Syntax
public static class ZOMatrix4x4Util
Methods
| Improve this Doc View SourceGetRotation(Matrix4x4)
Declaration
public static Quaternion GetRotation(this Matrix4x4 m)
Parameters
Type | Name | Description |
---|---|---|
UnityEngine.Matrix4x4 | m |
Returns
Type | Description |
---|---|
UnityEngine.Quaternion |
GetScale(Matrix4x4)
Declaration
public static Vector3 GetScale(this Matrix4x4 m)
Parameters
Type | Name | Description |
---|---|---|
UnityEngine.Matrix4x4 | m |
Returns
Type | Description |
---|---|
UnityEngine.Vector3 |
GetTranslation(Matrix4x4)
Declaration
public static Vector3 GetTranslation(this Matrix4x4 m)
Parameters
Type | Name | Description |
---|---|---|
UnityEngine.Matrix4x4 | m |
Returns
Type | Description |
---|---|
UnityEngine.Vector3 |