Class GoalStatusArrayMessage
Stores the statuses for goals that are currently being tracked by an action server
Inheritance
System.Object
GoalStatusArrayMessage
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: ZO.ROS.MessageTypes.ActionLib
Assembly: Unity.ZeroSim.dll
Syntax
public class GoalStatusArrayMessage : ZOROSMessageInterface
Constructors
| Improve this Doc View SourceGoalStatusArrayMessage()
Declaration
public GoalStatusArrayMessage()
GoalStatusArrayMessage(HeaderMessage, GoalStatusMessage[])
Declaration
public GoalStatusArrayMessage(HeaderMessage header, GoalStatusMessage[] status_list)
Parameters
Type | Name | Description |
---|---|---|
HeaderMessage | header | |
GoalStatusMessage[] | status_list |
Fields
| Improve this Doc View SourceType
Declaration
[JsonIgnore]
public static string Type
Field Value
Type | Description |
---|---|
System.String |
Properties
| Improve this Doc View Sourceheader
Declaration
public HeaderMessage header { get; set; }
Property Value
Type | Description |
---|---|
HeaderMessage |
MessageType
Declaration
[JsonIgnore]
public string MessageType { get; }
Property Value
Type | Description |
---|---|
System.String |
status_list
Declaration
public GoalStatusMessage[] status_list { get; set; }
Property Value
Type | Description |
---|---|
GoalStatusMessage[] |
Methods
| Improve this Doc View SourceUpdate()
Declaration
public void Update()