Class UnloadControllerServiceResponse
The UnloadController service allows you to unload a single controller from controller_manager
To unload a controller, specify the "name" of the controller.
The return value "ok" indicates if the controller was successfully
unloaded or not
Inheritance
System.Object
UnloadControllerServiceResponse
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: ZO.ROS.MessageTypes.ControllerManager
Assembly: Unity.ZeroSim.dll
Syntax
public class UnloadControllerServiceResponse : ZOROSMessageInterface
Constructors
| Improve this Doc View SourceUnloadControllerServiceResponse()
Declaration
public UnloadControllerServiceResponse()
UnloadControllerServiceResponse(Boolean)
Declaration
public UnloadControllerServiceResponse(bool ok)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | ok |
Fields
| Improve this Doc View SourceType
Declaration
[JsonIgnore]
public static string Type
Field Value
Type | Description |
---|---|
System.String |
Properties
| Improve this Doc View SourceMessageType
Declaration
[JsonIgnore]
public string MessageType { get; }
Property Value
Type | Description |
---|---|
System.String |
ok
Declaration
public bool ok { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |