Class ZOSimSpawnServiceResponse
Spawn a zerosim model service response
Inheritance
System.Object
ZOSimSpawnServiceResponse
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: ZO.ROS.MessageTypes.ZOSim
Assembly: Unity.ZeroSim.dll
Syntax
public class ZOSimSpawnServiceResponse : ZOROSMessageInterface
Constructors
| Improve this Doc View SourceZOSimSpawnServiceResponse()
Declaration
public ZOSimSpawnServiceResponse()
ZOSimSpawnServiceResponse(Boolean, String)
Declaration
public ZOSimSpawnServiceResponse(bool success, string status_message)
Parameters
Type | Name | Description |
---|---|---|
System.Boolean | success | |
System.String | status_message |
Properties
| Improve this Doc View SourceMessageType
Declaration
[JsonIgnore]
public string MessageType { get; }
Property Value
Type | Description |
---|---|
System.String |
status_message
Declaration
public string status_message { get; set; }
Property Value
Type | Description |
---|---|
System.String |
success
Declaration
public bool success { get; set; }
Property Value
Type | Description |
---|---|
System.Boolean |