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Class ZOFrequencyCounter

Use this class to calculate frequency of some process by creating an instance and calling Tick() for counting.

Inheritance
System.Object
ZOFrequencyCounter
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: ZO.Util
Assembly: Unity.ZeroSim.dll
Syntax
public class ZOFrequencyCounter

Constructors

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ZOFrequencyCounter(ZOFrequencyCounter.TimeSourceType)

Declaration
public ZOFrequencyCounter(ZOFrequencyCounter.TimeSourceType timeSourceType = ZOFrequencyCounter.TimeSourceType.FIXED_UPDATE)
Parameters
Type Name Description
ZOFrequencyCounter.TimeSourceType timeSourceType

Methods

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GetHZ()

Declaration
public float GetHZ()
Returns
Type Description
System.Single
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Tick()

Declaration
public float Tick()
Returns
Type Description
System.Single
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