Class ZOFrequencyCounter
Use this class to calculate frequency of some process by creating an instance and calling Tick() for counting.
Inheritance
System.Object
ZOFrequencyCounter
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: ZO.Util
Assembly: Unity.ZeroSim.dll
Syntax
public class ZOFrequencyCounter
Constructors
| Improve this Doc View SourceZOFrequencyCounter(ZOFrequencyCounter.TimeSourceType)
Declaration
public ZOFrequencyCounter(ZOFrequencyCounter.TimeSourceType timeSourceType = ZOFrequencyCounter.TimeSourceType.FIXED_UPDATE)
Parameters
| Type | Name | Description |
|---|---|---|
| ZOFrequencyCounter.TimeSourceType | timeSourceType |
Methods
| Improve this Doc View SourceGetHZ()
Declaration
public float GetHZ()
Returns
| Type | Description |
|---|---|
| System.Single |
Tick()
Declaration
public float Tick()
Returns
| Type | Description |
|---|---|
| System.Single |