Class ZOROSStereoImagePublisher
Inheritance
System.Object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
ZOROSStereoImagePublisher
Inherited Members
UnityEngine.MonoBehaviour.IsInvoking()
UnityEngine.MonoBehaviour.CancelInvoke()
UnityEngine.MonoBehaviour.Invoke(System.String, System.Single)
UnityEngine.MonoBehaviour.InvokeRepeating(System.String, System.Single, System.Single)
UnityEngine.MonoBehaviour.CancelInvoke(System.String)
UnityEngine.MonoBehaviour.IsInvoking(System.String)
UnityEngine.MonoBehaviour.StartCoroutine(System.String)
UnityEngine.MonoBehaviour.StartCoroutine(System.String, System.Object)
UnityEngine.MonoBehaviour.StartCoroutine(System.Collections.IEnumerator)
UnityEngine.MonoBehaviour.StartCoroutine_Auto(System.Collections.IEnumerator)
UnityEngine.MonoBehaviour.StopCoroutine(System.Collections.IEnumerator)
UnityEngine.MonoBehaviour.StopCoroutine(UnityEngine.Coroutine)
UnityEngine.MonoBehaviour.StopCoroutine(System.String)
UnityEngine.MonoBehaviour.StopAllCoroutines()
UnityEngine.MonoBehaviour.print(System.Object)
UnityEngine.MonoBehaviour.useGUILayout
UnityEngine.MonoBehaviour.runInEditMode
UnityEngine.Behaviour.enabled
UnityEngine.Behaviour.isActiveAndEnabled
UnityEngine.Component.GetComponent(System.Type)
UnityEngine.Component.GetComponent<T>()
UnityEngine.Component.TryGetComponent(System.Type, UnityEngine.Component)
UnityEngine.Component.TryGetComponent<T>(T)
UnityEngine.Component.GetComponent(System.String)
UnityEngine.Component.GetComponentInChildren(System.Type, System.Boolean)
UnityEngine.Component.GetComponentInChildren(System.Type)
UnityEngine.Component.GetComponentInChildren<T>(System.Boolean)
UnityEngine.Component.GetComponentInChildren<T>()
UnityEngine.Component.GetComponentsInChildren(System.Type, System.Boolean)
UnityEngine.Component.GetComponentsInChildren(System.Type)
UnityEngine.Component.GetComponentsInChildren<T>(System.Boolean)
UnityEngine.Component.GetComponentsInChildren<T>(System.Boolean, System.Collections.Generic.List<T>)
UnityEngine.Component.GetComponentsInChildren<T>()
UnityEngine.Component.GetComponentsInChildren<T>(System.Collections.Generic.List<T>)
UnityEngine.Component.GetComponentInParent(System.Type)
UnityEngine.Component.GetComponentInParent<T>()
UnityEngine.Component.GetComponentsInParent(System.Type, System.Boolean)
UnityEngine.Component.GetComponentsInParent(System.Type)
UnityEngine.Component.GetComponentsInParent<T>(System.Boolean)
UnityEngine.Component.GetComponentsInParent<T>(System.Boolean, System.Collections.Generic.List<T>)
UnityEngine.Component.GetComponentsInParent<T>()
UnityEngine.Component.GetComponents(System.Type)
UnityEngine.Component.GetComponents(System.Type, System.Collections.Generic.List<UnityEngine.Component>)
UnityEngine.Component.GetComponents<T>(System.Collections.Generic.List<T>)
UnityEngine.Component.GetComponents<T>()
UnityEngine.Component.CompareTag(System.String)
UnityEngine.Component.SendMessageUpwards(System.String, System.Object, UnityEngine.SendMessageOptions)
UnityEngine.Component.SendMessageUpwards(System.String, System.Object)
UnityEngine.Component.SendMessageUpwards(System.String)
UnityEngine.Component.SendMessageUpwards(System.String, UnityEngine.SendMessageOptions)
UnityEngine.Component.SendMessage(System.String, System.Object)
UnityEngine.Component.SendMessage(System.String)
UnityEngine.Component.SendMessage(System.String, System.Object, UnityEngine.SendMessageOptions)
UnityEngine.Component.SendMessage(System.String, UnityEngine.SendMessageOptions)
UnityEngine.Component.BroadcastMessage(System.String, System.Object, UnityEngine.SendMessageOptions)
UnityEngine.Component.BroadcastMessage(System.String, System.Object)
UnityEngine.Component.BroadcastMessage(System.String)
UnityEngine.Component.BroadcastMessage(System.String, UnityEngine.SendMessageOptions)
UnityEngine.Component.transform
UnityEngine.Component.gameObject
UnityEngine.Component.tag
UnityEngine.Object.GetInstanceID()
UnityEngine.Object.GetHashCode()
UnityEngine.Object.Equals(System.Object)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Vector3, UnityEngine.Quaternion)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Vector3, UnityEngine.Quaternion, UnityEngine.Transform)
UnityEngine.Object.Instantiate(UnityEngine.Object)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Transform)
UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Transform, System.Boolean)
UnityEngine.Object.Instantiate<T>(T)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Vector3, UnityEngine.Quaternion)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Vector3, UnityEngine.Quaternion, UnityEngine.Transform)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Transform)
UnityEngine.Object.Instantiate<T>(T, UnityEngine.Transform, System.Boolean)
UnityEngine.Object.Destroy(UnityEngine.Object, System.Single)
UnityEngine.Object.Destroy(UnityEngine.Object)
UnityEngine.Object.DestroyImmediate(UnityEngine.Object, System.Boolean)
UnityEngine.Object.DestroyImmediate(UnityEngine.Object)
UnityEngine.Object.FindObjectsOfType(System.Type)
UnityEngine.Object.FindObjectsOfType(System.Type, System.Boolean)
UnityEngine.Object.DontDestroyOnLoad(UnityEngine.Object)
UnityEngine.Object.DestroyObject(UnityEngine.Object, System.Single)
UnityEngine.Object.DestroyObject(UnityEngine.Object)
UnityEngine.Object.FindSceneObjectsOfType(System.Type)
UnityEngine.Object.FindObjectsOfTypeIncludingAssets(System.Type)
UnityEngine.Object.FindObjectsOfType<T>()
UnityEngine.Object.FindObjectsOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectOfType<T>()
UnityEngine.Object.FindObjectOfType<T>(System.Boolean)
UnityEngine.Object.FindObjectsOfTypeAll(System.Type)
UnityEngine.Object.FindObjectOfType(System.Type)
UnityEngine.Object.FindObjectOfType(System.Type, System.Boolean)
UnityEngine.Object.ToString()
UnityEngine.Object.name
UnityEngine.Object.hideFlags
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: ZO.ROS.Publisher
Assembly: Unity.ZeroSim.dll
Syntax
public class ZOROSStereoImagePublisher : ZOROSUnityGameObjectBase, ZOROSUnityInterface, ZOSerializationInterface
Fields
| Improve this Doc View Source_leftCameraInfoROSTopic
The CameraInfo message topic to publish to. See: http://docs.ros.org/en/melodic/api/sensor_msgs/html/msg/CameraInfo.html
Declaration
public string _leftCameraInfoROSTopic
Field Value
Type | Description |
---|---|
System.String |
_leftCameraSensor
Declaration
public ZORGBCamera _leftCameraSensor
Field Value
Type | Description |
---|---|
ZORGBCamera |
_leftImageROSTopic
Declaration
[Header("ROS Topics")]
public string _leftImageROSTopic
Field Value
Type | Description |
---|---|
System.String |
_rightCameraInfoROSTopic
Declaration
public string _rightCameraInfoROSTopic
Field Value
Type | Description |
---|---|
System.String |
_rightCameraSensor
Declaration
public ZORGBCamera _rightCameraSensor
Field Value
Type | Description |
---|---|
ZORGBCamera |
_rightImageROSTopic
Declaration
public string _rightImageROSTopic
Field Value
Type | Description |
---|---|
System.String |
Properties
| Improve this Doc View SourceLeftCameraInfoROSTopic
The CameraInfo message topic to publish to. See: http://docs.ros.org/en/melodic/api/sensor_msgs/html/msg/CameraInfo.html
Declaration
public string LeftCameraInfoROSTopic { get; set; }
Property Value
Type | Description |
---|---|
System.String |
LeftCameraSensor
The left camera sensor that we will publish.
Declaration
public ZORGBCamera LeftCameraSensor { get; set; }
Property Value
Type | Description |
---|---|
ZORGBCamera |
LeftImageROSTopic
The ROS Image message topic to publish to. See: http://docs.ros.org/en/melodic/api/sensor_msgs/html/msg/Image.html
Declaration
public string LeftImageROSTopic { get; set; }
Property Value
Type | Description |
---|---|
System.String |
RightCameraInfoROSTopic
The CameraInfo message topic to publish to. See: http://docs.ros.org/en/melodic/api/sensor_msgs/html/msg/CameraInfo.html
Declaration
public string RightCameraInfoROSTopic { get; set; }
Property Value
Type | Description |
---|---|
System.String |
RightCameraSensor
The right camera sensor that we will publish.
Declaration
public ZORGBCamera RightCameraSensor { get; set; }
Property Value
Type | Description |
---|---|
ZORGBCamera |
RightImageROSTopic
The ROS Image message topic to publish to. See: http://docs.ros.org/en/melodic/api/sensor_msgs/html/msg/Image.html
Declaration
public string RightImageROSTopic { get; set; }
Property Value
Type | Description |
---|---|
System.String |
Type
Declaration
public override string Type { get; }
Property Value
Type | Description |
---|---|
System.String |
Overrides
Methods
| Improve this Doc View SourceDeserialize(ZOSimDocumentRoot, JObject)
Declaration
public override void Deserialize(ZOSimDocumentRoot documentRoot, JObject json)
Parameters
Type | Name | Description |
---|---|---|
ZOSimDocumentRoot | documentRoot | |
Newtonsoft.Json.Linq.JObject | json |
Overrides
| Improve this Doc View SourceOnROSBridgeConnected(ZOROSUnityManager)
Declaration
public override void OnROSBridgeConnected(ZOROSUnityManager rosUnityManager)
Parameters
Type | Name | Description |
---|---|---|
ZOROSUnityManager | rosUnityManager |
Overrides
| Improve this Doc View SourceOnROSBridgeDisconnected(ZOROSUnityManager)
Declaration
public override void OnROSBridgeDisconnected(ZOROSUnityManager rosUnityManager)
Parameters
Type | Name | Description |
---|---|---|
ZOROSUnityManager | rosUnityManager |
Overrides
| Improve this Doc View SourceSerialize(ZOSimDocumentRoot, Object)
Declaration
public override JObject Serialize(ZOSimDocumentRoot documentRoot, Object parent = null)
Parameters
Type | Name | Description |
---|---|---|
ZOSimDocumentRoot | documentRoot | |
UnityEngine.Object | parent |
Returns
Type | Description |
---|---|
Newtonsoft.Json.Linq.JObject |
Overrides
| Improve this Doc View SourceZOOnDestroy()
Declaration
protected override void ZOOnDestroy()
Overrides
| Improve this Doc View SourceZOStart()
Declaration
protected override void ZOStart()