Class TwistMessage
This expresses velocity in free space broken into its linear and angular parts. See: http://docs.ros.org/melodic/api/geometry_msgs/html/msg/Twist.html
Inheritance
System.Object
TwistMessage
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: ZO.ROS.MessageTypes.Geometry
Assembly: Unity.ZeroSim.dll
Syntax
public class TwistMessage : ZOROSMessageInterface
Constructors
| Improve this Doc View SourceTwistMessage()
Declaration
public TwistMessage()
TwistMessage(Vector3Message, Vector3Message)
Declaration
public TwistMessage(Vector3Message linear, Vector3Message angular)
Parameters
Type | Name | Description |
---|---|---|
Vector3Message | linear | |
Vector3Message | angular |
Fields
| Improve this Doc View SourceType
Declaration
[JsonIgnore]
public static string Type
Field Value
Type | Description |
---|---|
System.String |
Properties
| Improve this Doc View Sourceangular
Declaration
public Vector3Message angular { get; set; }
Property Value
Type | Description |
---|---|
Vector3Message |
linear
Declaration
public Vector3Message linear { get; set; }
Property Value
Type | Description |
---|---|
Vector3Message |
MessageType
Declaration
[JsonIgnore]
public string MessageType { get; }
Property Value
Type | Description |
---|---|
System.String |
UnityAngular
Declaration
[JsonIgnore]
public Vector3 UnityAngular { get; }
Property Value
Type | Description |
---|---|
UnityEngine.Vector3 |
UnityLinear
Declaration
[JsonIgnore]
public Vector3 UnityLinear { get; }
Property Value
Type | Description |
---|---|
UnityEngine.Vector3 |