Class ZOSimDeleteModelRequest
string model_name # name of the Unity Model to be deleted
---
bool success # return true if deletion is successful
string status_message # comments if available
Inheritance
System.Object
ZOSimDeleteModelRequest
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: ZO.ROS.MessageTypes.ZOSim
Assembly: Unity.ZeroSim.dll
Syntax
public class ZOSimDeleteModelRequest : ZOROSMessageInterface
Constructors
| Improve this Doc View SourceZOSimDeleteModelRequest()
Declaration
public ZOSimDeleteModelRequest()
ZOSimDeleteModelRequest(String)
Declaration
public ZOSimDeleteModelRequest(string model_name)
Parameters
Type | Name | Description |
---|---|---|
System.String | model_name |
Properties
| Improve this Doc View SourceMessageType
Declaration
[JsonIgnore]
public string MessageType { get; }
Property Value
Type | Description |
---|---|
System.String |
model_name
Name of the model to be deleted. Will be the name of the Unity GameObject.
Declaration
public string model_name { get; set; }
Property Value
Type | Description |
---|---|
System.String |