Class HeaderMessage
Inheritance
System.Object
HeaderMessage
Implements
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: ZO.ROS.MessageTypes.Std
Assembly: Unity.ZeroSim.dll
Syntax
public class HeaderMessage : ZOROSMessageInterface
Constructors
| Improve this Doc View SourceHeaderMessage()
Declaration
public HeaderMessage()
HeaderMessage(UInt32, TimeMessage, String)
Declaration
public HeaderMessage(uint seq, TimeMessage stamp, string frame_id)
Parameters
Type | Name | Description |
---|---|---|
System.UInt32 | seq | |
TimeMessage | stamp | |
System.String | frame_id |
Fields
| Improve this Doc View SourceType
Declaration
[JsonIgnore]
public static string Type
Field Value
Type | Description |
---|---|
System.String |
Properties
| Improve this Doc View Sourceframe_id
Declaration
public string frame_id { get; set; }
Property Value
Type | Description |
---|---|
System.String |
MessageType
Declaration
[JsonIgnore]
public string MessageType { get; }
Property Value
Type | Description |
---|---|
System.String |
seq
Declaration
public uint seq { get; set; }
Property Value
Type | Description |
---|---|
System.UInt32 |
stamp
Declaration
public TimeMessage stamp { get; set; }
Property Value
Type | Description |
---|---|
TimeMessage |
Methods
| Improve this Doc View SourceUpdate()
Update the header timestamp and sequence
Declaration
public void Update()